Showing posts with label Midway Gardens. Show all posts
Showing posts with label Midway Gardens. Show all posts

Sunday, April 26, 2009

Midway Gardens Final revised



Changes based on comments:

I tried to incorporate all the comments that were given. I've kept the black background though because using a grey background will wash out the images and they'll be too difficult to see.

Thursday, February 12, 2009

Midway Gardens Board 2



This storyboard shows the use of enlargeable images to experience Midway Gardens from various viewpoints in the project. As the person/point moves around and within the floor plan, corresponding views can be zoomed in to or out of, giving a sense of the perceived space from those vantage points.

Midway Gardens Board 1

This storyboard shows the character of Midway Gardens as you move through along its longitudinal axis. The idea is that the user will be able to move the main figure back and forth along the path of the section. When the figure enters a new space, different layers of the animation will help describe the character of that space.

Friday, February 6, 2009

Midway Gardens concept

Basically, we are approaching Midway Gardens the same way we did the Imperial Hotel thanks to the availability of their photographic records.

Both demolished projects will be presented in an interactive mode instead of a computer generated animation. Guest will be able to locate themselves within the precinct of the building and navigate their way through virtual spaces created by stitching together photos of the real spaces.

interior dining room








summer garden












Orchestra Shell





Note:
  1. We are still missing plans.
  2. If there are even more photos, it would make the virtual spaces even richer and more believable.